// RPG 模块导出
export { BattleCore } from './BattleCore';

// 导出核心类，向后兼容
export { BattleArea } from './battleArea';
export { BaseBody } from './entity/body_base';
export { wordMap, wordCell } from './wordMap';
export type { killLog, IBodyCreateConfig } from './types';

// 导出实体
export { default as player } from './entity/player';
export { default as enemy } from './entity/enemy';
export { default as pet } from './entity/pet';

// 导出技能系统
export { default as SkillManager } from './skill/SkManager';
export { default as BuffManager } from './skill/BuffManager';
export { default as EffectManage } from './skill/EffectManage';
export { default as BattleLogger } from './BattleLogger'; 